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PC Gamer (Italian) 30
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JKMRES.GOO
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3do_con1.3do
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Text File
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1998-02-25
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4KB
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143 lines
# MODEL 'CON1.3do' created from 'D:\Jedi\Products\JK\Data\3DO\Environment\Consoles\CON1.prj in VISUAL mode with ver4.30.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: CON1TOP.MAT
1: CON1SDE.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.072905
# Insertion offset
INSERT OFFSET -0.001028 -0.000112 0.064108
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME CON1
RADIUS 0.072905
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 1
VERTICES 10
# num: x: y: z: i:
0: -0.024596 0.024511 0.037937 0.000000
1: -0.024596 -0.002704 0.064018 0.000000
2: 0.024596 0.024511 0.037937 0.000000
3: 0.024596 -0.002704 0.064018 0.000000
4: -0.024596 -0.024511 0.064105 0.000000
5: -0.024596 -0.024511 -0.064105 0.000000
6: -0.024596 0.024511 -0.064105 0.000000
7: 0.024596 -0.024511 0.064105 0.000000
8: 0.024596 -0.024511 -0.064105 0.000000
9: 0.024596 0.024511 -0.064105 0.000000
TEXTURE VERTICES 26
0: 32.501717 1.377443
1: 32.501713 -31.858734
2: -0.734460 1.377445
3: -0.734455 -31.858734
4: -0.089221 -64.021820
5: -0.089207 0.021817
6: -0.089211 0.021817
7: -0.089221 -50.950249
8: 32.089195 -64.021820
9: 32.089207 0.021817
10: 32.089222 0.021817
11: 32.089211 -50.950249
12: 32.033566 -64.021820
13: 32.033566 0.021817
14: -0.033571 0.021817
15: -0.033571 -50.950249
16: 17.768673 -63.978264
17: 32.033569 -64.021820
18: 32.033569 0.021817
19: -0.033566 0.021817
20: -0.033567 -50.950249
21: 17.768679 -63.978264
22: 29.780178 -49.829842
23: 15.515285 -49.829842
24: 29.780182 -74.402451
25: 15.515289 -74.402458
VERTEX NORMALS
# num: x: y: z:
0: -0.736020 0.622638 0.265699
1: -0.474072 0.329909 0.816343
2: 0.736020 0.622638 0.265699
3: 0.474072 0.329909 0.816343
4: -0.578121 -0.575810 0.578117
5: -0.894427 -0.447214 0.000000
6: -0.707107 0.707107 0.000000
7: 0.578121 -0.575810 0.578117
8: 0.894427 -0.447214 0.000000
9: 0.707107 0.707107 0.000000
FACES 8
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 3 1 0.0000 4 0, 0 1, 1 3, 3 2, 2
1: 1 0x0000 4 3 1 0.0000 4 4, 4 5, 5 8, 9 7, 8
2: 1 0x0000 4 3 1 0.0000 4 6, 6 0, 7 2, 11 9, 10
3: 1 0x0000 4 3 1 0.0000 4 5, 13 4, 12 1, 16 0, 15
4: 1 0x0000 4 3 1 0.0000 3 5, 13 0, 15 6, 14
5: 1 0x0000 4 3 1 0.0000 4 3, 21 7, 17 8, 18 2, 20
6: 1 0x0000 4 3 1 0.0000 3 9, 19 2, 20 8, 18
7: 1 0x0000 4 3 1 0.0000 4 1, 23 4, 22 7, 24 3, 25
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.691905 0.721988
1: 0.000000 -1.000000 0.000000
2: 0.000000 1.000000 0.000000
3: -1.000000 0.000000 0.000000
4: -1.000000 0.000000 0.000000
5: 1.000000 0.000000 0.000000
6: 1.000000 0.000000 0.000000
7: 0.000000 0.003998 0.999992
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 CON1